BG.png

Job Openings

Join us and have an opportunity to work in a wholly-owned Philippine-based game studio that creates its own IP. Be one of the first few defining people at the company and work with highly experienced people who have shipped multiple games.

  • For Philippine-based applicants only. Our Studio is located in Muntinlupa, Philippines.

  • Submit applications to hr@orcchop.com or message us on Facebook!


Senior Game Engineer

engineer.png

We're in the market for a veteran game engineer to be the principal engineer for our Muntinlupa studio. 

As a skilled and self-motivated programmer who loves a creative, collaborative environments, you will handle the end-to-end engineering required to build and ship a game.

Responsibilities:

  • Architect and implement complex in-game features for an existing game in development

  • Ensure performance of the game by:

    • reducing memory usage

    • efficient asset management

    • improving load times

    • improving rendering performance

  • Assistance with implementation of art, animation, audio and VFX

  • Collaborate with the designer to iterate on existing features in order to further improve gameplay

  • Write unity editor extensions as needed

  • Contribute any visual improvement to the game such as shaders, post processing effects, etc.

  • Study and research new trends that are emerging in new games and identify those that can be used to improve our own games.

  • Update unity asset store assets we use, identify useful features for each update.

  • Research new assets in the unity asset store that we can use to save time on development.

  • Research and implement any required frameworks and perform any work related to certification for specific platforms (Nintendo, Steam, etc.)

  • Maintain a library of game agnostic code and features that we can make use of for future projects.

Requirements:

  • 5+ years game industry experience

  • Ability to build and lead a small engineering team

  • Credited on at least two commercial games from start to finish

  • A wizard at using Unity, C# and familiarity with common plugins

  • A natural knack for building good game architecture

  • Experience in multiple aspects of game programming such as tools, gameplay, AI, performance, UI, and graphics

  • Able to manage self and work totally unsupervised

  • Game enthusiast, stays up to date on trends

Plusses:

  • Experience with console certification

Submit applications to hr@orcchop.com


INTERNSHIP PROGRAM

Qualification:

  • Officially enrolled in legitimate higher education institutions

  • 18 years old and above

  • Must be highly creative, willing to learn, and quick to adopt new knowledge and skills

  • Must have excellence communication, interpersonal and organizational skills to work onsite (2-3 days per week) from 8am to 5pm

Requirements:

  • Internship endorsement letter from University or College enrolled

  • School Identification Card

  • Transcript of Records

Benefits:

  • Allowance

  • Certificate of Completion

Send your application at hr@orcchop.com